Userplay

// WAITLISTS

Build waitlists for your game

Screen players, build waitlists, and invite them when you're ready.

A Userplay playtest announcement posted to a Discord channel

Works with

GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web
GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web

Collect player signups

Give players one place to sign up. Share it on Discord, your store page, or anywhere your community already is.

Survey responses collected from a playtest in Userplay Studio
Share a waitlist join link

Choose who gets access

Find the players you're looking for. Qualify players with custom questions and eligibility rules.

Player submissions listed across playtests in Userplay Studio
Screen your signups

Launch playtests from your waitlist

Invite players straight from your qualified audience. Run playtests without rebuilding your player list.

Playtest sessions listed across a game in Userplay Studio
Where your players live

Notify players when ready

Notify players the moment your playtest goes live. Announce directly on Discord or turn your waitlist into a Mailchimp campaign.

A voice transcript beside the gameplay it was recorded with
Announce it in Discord

// FAQ

Waitlist questions

Playtesting infrastructure for game studios