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// FOR ITCH.IO

Playtesting for itch.io games

Turn your itch.io build into a structured playtest with gameplay, feedback, and issues captured in one place.

Survey responses collected from a playtest in Userplay Studio

Built with

Unity Unity
Unreal Engine Unreal Engine
Godot Godot
GameMaker GameMaker
Defold Defold
Windows Windows
macOS macOS
Linux Linux
Unity Unity
Unreal Engine Unreal Engine
Godot Godot
GameMaker GameMaker
Defold Defold
Windows Windows
macOS macOS
Linux Linux

Launch playtests for your games

Everything you need to get a playtest off the ground. Screen players, manage access, and keep everything organized.

Player submissions listed across playtests in Userplay Studio
How build links work

Capture gameplay recordings

Get your game in front of real players. Everything you need to run the playtest.

A recorded gameplay session playing back in Userplay Studio
How recording works

Discover gameplay issues

Automatically surface key gameplay moments. Go straight to the moments that need a closer look.

Highlighted moments pulled out of a playtest session
Turn sessions into findings

Collect player feedback

Bring player feedback into your playtests. Collect responses before, during, or after a session.

A Userplay playtest announcement posted to a Discord channel
Design the questions

Analyze playtest results

Spot patterns, trends, and recurring issues across players. Understand how players experience your game over time.

Playtest sessions listed across a game in Userplay Studio
Export your playtest data

// FAQ

itch.io questions

Playtesting infrastructure for game studios