Userplay

// GAMEPLAY RECORDING

Record gameplay with player feedback

Capture gameplay without changing your game or asking players to install anything.

A recorded gameplay session playing back in Userplay Studio

Works with

GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web
GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web

Capture gameplay without code changes

Record every moment, from first impressions to final feedback. No code changes, plugins, or downloads required.

Player submissions listed across playtests in Userplay Studio
What we record

Replay every moment that matters

Never miss what happened during a playtest. See what players did, what they said, and where they got stuck.

Highlighted moments pulled out of a playtest session
Turn sessions into findings

Understand every feedback

Make it easier for players to share feedback. Understand issues players struggle to put into words.

A Userplay playtest announcement posted to a Discord channel
How players experience it

Review together with your team

Share player recordings, discuss findings, and review gameplay together with your team.

A voice transcript beside the gameplay it was recorded with
Share a session externally

// FAQ

Recording questions

Playtesting infrastructure for game studios