// TESTFLIGHT FOR PC GAMES

Playtesting infrastructure for game studios

Session replays, player feedback, and gameplay insights built for game studios.

Userplay studio workflow

Works with

GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web
GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web

TestFlight for desktop games

Build your waitlist, onboard players, distribute keys, capture gameplay, and collect player feedback.

Playtest session studio

Recruit players from Discord

Playtest session review

Capture gameplay sessions

Shared playtest feedback

Review player feedback

Recruit playtesters from discord

Screen and recruit players directly from your community.

Recruit

Review gameplay from start to finish

See how players move through your game and where things break.

Review

Highlight key gameplay moments

Automatically surface bugs, feedback and standout moments from every playtest session.

Highlight

Listen to player feedback

Review voice transcripts to understand what players struggle to express.

Listen

Collect structured feedback

Understand player experience through post-playtest surveys.

Collect

Run your entire playtesting workflow

Recruit players, run playtests, manage NDAs, review gameplay, and collect feedback all from one place.

Run your entire

// FAQ

Common questions

Playtesting infrastructure for game studios