Userplay

// PLAYTEST NDAS

NDAs built for game studios

Keep your playtests and unreleased builds private with built-in NDAs.

Survey responses collected from a playtest in Userplay Studio

Works with

GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web
GameMaker GameMaker
Defold Defold
Godot Godot
Unity Unity
Unreal Engine Unreal Engine
Steam Steam
Epic Games Epic Games
GOG GOG
itch.io itch.io
Chrome Chrome
Windows Windows
macOS macOS
Linux Linux
Web Web

Protect playtests with NDAs

Require players to accept your NDA before they receive access. Share unreleased builds with confidence.

Player submissions listed across playtests in Userplay Studio
Set up an NDA

Limit access to approved players

Use eligibility rules and custom questionnaires to control access. Collect signed NDAs before handing out game keys.

A Userplay playtest announcement posted to a Discord channel
How playtests are configured

Customize every player agreement

Customize every player agreement. Add your own legal terms, consent, and checkboxes.

Playtest sessions listed across a game in Userplay Studio
Write an NDA agreement

Keep early builds confidential

Decide exactly who gets access and when. Make sure your builds reach only the right players.

Highlighted moments pulled out of a playtest session
Test a confidential build

// FAQ

NDA questions

Playtesting infrastructure for game studios